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Add an image to the scene

Add your app icon, logo, or some text

Choose whether your image belongs in the 3D scene or should stay flat on the canvas.

Add an image in 3D

  1. Click + in the Devices header.
  2. Choose Simple Universal.
  3. Select the new plane and drag or paste your image onto it.
  4. Adjust Position & Scale and rotation in its inspector.

The plane behaves like a device. It can sit behind another object, turn with the scene, and have its own movement animation. It can also display video.

Add a flat logo or graphic

For a logo that stays in the corner while the camera moves, choose Image Overlay in the main timeline add menu. Position and size it on the canvas, then adjust its block to choose when it appears.

See image overlays for the full workflow.

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