Animate one device independently
Move a phone while the camera and other devices stay still.
Use a device's Movement track when the hardware itself should move through the scene.
Add the movement
- Select the device in the Devices list.
- Expand its timeline group.
- Move the playhead to the beginning of the move and set the starting position.
- Click + beside Movement.
- The ending diamond is selected automatically. Change Position & Scale or rotation to set the final pose.
- Press Space to preview.
Coordinate two devices
Repeat the steps for a second device. Offset its block to make the devices arrive one after the other. Use the Camera track only if the view of the whole group should change too.
Refine an existing move
Click an edge diamond to change that endpoint. Click one diamond, then Shift-click the other to adjust both. Moving the playhead away deselects them. With no keyframe selected, editing an animated transform gives you a temporary preview; scrub or play to return to the saved move. A gap between movement blocks holds the device still.
Save and reopen a working copy before a final render to check the complete composition.